Doing (and Directing) Great Design Requires Detail Obsession
Every great design has one organizing detail that unlocks everything else, and the best design leaders never stop looking for it.
Every good piece of design has at least one detail that is the “key” to unlocking an understanding of how it works. Good designers will notice that detail right away, while most people will respond to it subconsciously, sometimes never recognizing it for what it is or what it does.
These key details are the organizing principles that make everything else possible. They’re rarely the most obvious elements — not the largest headline or the brightest color — but rather the subtle choices that create hierarchy, guide attention, and establish the invisible structure that holds a design together.
Sometimes those key details fall into place right away; they may be essential components of how an idea takes its form, or how function shapes a thing. But just as often, these keys are discovered as a designer works through iterations with extremely subtle differences. Sometimes moving elements around in a layout, perhaps even by a matter of pixels, enables a key to do its work, if not reveal itself entirely.
Without these organizing details, even technically proficient design falls flat. Elements feel arbitrary rather than purposeful. Visual hierarchy becomes muddy. The viewer’s eye wanders without direction. What separates good design from mediocre design is often nothing more than recognizing which detail needs to be the key — and having the skill to execute it properly and the discipline to clear its path.
Seeing the Key in Action
Recently, a designer on my team and I reviewed layouts for a series of advertisements in a digital campaign. We’ve enjoyed working with this particular client — an industrial design firm specializing in audio equipment — because their design team is sophisticated and their high standards not only challenge us, but inspire us. (It may seem counter-intuitive, but it’s easier to produce good design for good designers. When your client understands what you do, they may push you harder, but they’ll also know what you need in order to deliver what they want.)
The designer had produced a set of ads that visually articulated the idea of choice — an essential psychological element for the customer profile of high-end audio technology — in a simple and elegant way. Two arrows ran in parallel until they diverged, curving in different directions. They bisected the ad space asymmetrically, with one arrow rendered in color veering off toward the left and the other, rendered in white, passing it before turning toward the right.
This white arrow was the key. It overpowered the bold, colored arrow by pushing further into the ad space, while creating a clear arc that drew the eye down toward the ad’s copy and call to action. It’s a perfect example of old-school graphic design; it will do its work without being understood by most viewers, but its function is unmistakable once you see it.
In reviewing this piece, I saw the key right away. I saw how it worked — what it unlocked. And I also recognized that the designer who made it saw it, too. I could tell based upon his choices of color, the way he positioned the arrows — the only shapes, other than text, in the entire ad — and even the way he had used the curve radius to subtly reference the distinct, skewed and rotated “o” in the brand’s logotype.
This kind of sophisticated thinking, where every element serves multiple purposes and connects to larger brand systems, separates competent design from exceptional design. The white arrow wasn’t just directing attention; it was reinforcing brand identity and creating a sense of forward momentum that aligned with the client’s messaging about innovation and choice.
The Maturity Trap
I’ve often heard it said that as a designer’s career matures, the distance between their responsibility and functional details grows — that design leadership is wielded in service of the “big picture,” unencumbered by the travails of implementation so that it can maintain a purity of service to ideas and strategy.
I couldn’t disagree with this more.
While it’s true that senior designers must think strategically and guide teams rather than execute every detail personally, this doesn’t mean they should lose touch with the craft itself. The ability to recognize and create key details doesn’t become less important as careers advance — it becomes more crucial for developing teams and ensuring quality across projects.
A design director who can’t spot the organizing principle in a layout, or who dismisses pixel-level adjustments as beneath their concern, has lost touch with the foundation of what makes design work. They may be able to talk about brand strategy and user experience in broad strokes, but they can’t guide their teams toward the specific choices that will make those strategies successful.
No Big Picture Without Details
My perspective is that no idea can be meaningful without being synchronized with reality — as informed by it as it is influential upon it. There is no “big picture” without detail. The grandest strategic vision fails when it’s not supported by countless small decisions made with precision and purpose.
No matter how one’s career matures, a designer must at least retain access to the details, if not a regular, direct experience of them. This doesn’t mean micromanaging or doing work that others should be doing. It means maintaining the ability to see how abstract concepts become concrete solutions, to recognize when something is working and when it isn’t, and to guide others toward the key details that will make their work succeed.
Without that connection to craft, we become blind to the keys at work — we lock ourselves out of an understanding of the work that could help us develop our teams or ourselves. We lose the ability to distinguish between design that looks impressive and design that actually functions. We can no longer teach what we once knew.
The best design leaders I’ve known maintain a hand in the craft throughout their careers. They may delegate execution, but they never lose their eye for the detail that makes everything else work. They understand that leadership in design isn’t about rising above the details — it’s about seeing them more clearly and helping others see them too.
Great design has always been about the details. The only thing that changes as we advance in our careers is our responsibility for ensuring those details exist in the work of others. That’s a responsibility we can only fulfill if we never stop looking for the keys ourselves.
Christopher Butler, August 15, 2025
Filed under: Essays